Posted by Ad on December 15, 2010
A copy of Mass Effect recently appeared near one of my computers. It said it worked on Mac. It kind’a did. After a couple of hours trying to figure out the problem, I think I’m sure it’s the graphics card. The game allegedly runs fine of an nVidia-MacBook, but not on my Radeon-iMac. And obviously not on my pre-Intel Radeon PowerBook.
So what bothers me about this? That there’s no official Mac version? That it works on some macs and not others? That it took me hours to figure this all out? Yes to all applicable, but the last one more than the others.
The game and the audio works just fine, but the 3d parts of the screen turns white and a lot of models are missing. I saw vistas of space and empty chairs in the intro, then a quick whiteout and flashes of the geometry. Said white flashes might be effects, since they managed to obscure just part of a hallway at one point, but once I turned too far the whole world went white again. Not the HUD, just the world.
On a related note, we have a lot of snow outside. They say there were these things called ditches than ran across the lawns. I have no idea what they’re talking about.
Anyway, missing models and a big whiteness. And there are instances where I found myself probably in a corner with the camera inside some thing, outside the geometry. There I could see something, but it was pretty weird and abstract looking. And dark, so probably just the other side of the thing I was looking through.
I might have spent 2-3 hours on figuring this out, trying different settings and seeing if the same problems persist, googling how to tell if the firmware is up to date and how to force an OS X 10.5-compatible updater to update on 10.6, rendering issues and how to access the graphics card’s settings, getting all kinds of support forum posts and torrent links in all that searching. And it all leads me to a simple solution:
I need to steal that laptop.
Also, I came across probably dozens of threads with ppl stating these same problems, or similar. On that note, some Radeon-OS X compatibility problem could explain the weird texture things happening on big ships in FreeSpace 2. Or did I solve that with some vSync thing, I don’t remember.
And to address the piracy issue, I’d buy a Steam licence if the game would work for me. It’s just 15 euros. BioWare, do you hear me? Make an official Mac version available, or leak a Radeon-compatible Cider version or something. Keyword: Radeon-compatible.
Post title refers to defects, not defecting. It’s punny in writing.